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Saturday, February 14 • 3:30pm - 4:00pm
Designing Dangerously: Strategies for Serious Intimacy

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How can we better understand and prepare generations of non-dominant game designers to create games with purpose; ones that open spaces for new creators to engage and develop? Pulling from our experiences teaching game design and digital literacy in the US and abroad, this interactive workshop will introduce participants to some of the tools and techniques we’ve used to help students create dangerously; to see their play and work as necessary acts with the potential to carve out new representational spaces for diversity in making and digital authorship. 

Speakers
avatar for Christian Howard

Christian Howard

Narrative Designer, Hidden Level Games
CHRISTIAN HOWARD is a creative strategist, narrative designer and educator based in New York City.
avatar for Christopher C. Moody

Christopher C. Moody

CHRISTOPHER C. MOODY is a New Jersey based engineer and game designer. Raised alongside the likes of Link, Megaman and Final Fantasy, Chris' passion for video games is driven by a deep loyalty to classic two-dimensional archetypes. Chris is currently Co-Founder and Chief Architect of Hidden Level Games, the studio that developed Beta, an immersive platformer that straddles the line between player and developer by allowing plaers to alter the game... Read More →


Saturday February 14, 2015 3:30pm - 4:00pm
Redstone Theater First Floor

Attendees (16)