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Friday, February 13 • 11:00am - 12:00pm
Play Design and the opposite of boredom

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You know the feeling: a videogame that is confusing, with an awful tutorial and worse level design. You give it a try, you get frustrated and you abandon it. Every day, millions of kids feel exactly the same at school – the only difference is that they can’t quit. Forget about rescuing players from the tyranny of AAA games: we are facing the meanest, greediest, most conservative Boss monster ever. And there’s plenty we can do to fight him.

Speakers
avatar for Gonzalo Frasca

Gonzalo Frasca

Gonzalo Frasca ran his own studio for a decade until he got bored and frustrated. So he went indie and now he’s making math games at okidOkO. Instead on working on the most relevant math subjects, he asked teachers which topics are the most frustrating and make kids feel stupid. Now he’s creating games focusing on that. | | A while ago, Frasca sort of invented newsgames, wrote videogame and play theory, made tons of webgames for Hollywood... Read More →


Friday February 13, 2015 11:00am - 12:00pm
Redstone Theater First Floor

Attendees (30)